Andrew W. Smith
Research Professor Game Designer Quantum Artist
I build games, websites, and apps that explore how technology can be used to create art, connect with culture, tell stories, and have fun. From games and collage to quantum computing and XR, I work across immersive and interactive media to create memorable experiences. You can explore some of my projects across this site or connect with me directly on LinkedIn. (I'm currently rebuilding this site, so expect things to change!)
Bio
Andrew W. Smith, M.S., is a research professor, game designer, quantum artist, and creative technologist who builds experiences for people to play with ideas. His work uses games, interactive fiction, digital art, and immersive media to explore the worlds we make with technology.
His recent projects include LiteraryDJ, a remix platform for music, computational poetry, natural language processing, and quantum computing; Energy, a board game about climate change and energy policy; BlackType, an emerging typography and design project; and Material Conditions, a digital art and virtual gallery series. Across these projects, he works as a designer and developer across software, UX, AR/VR/XR, game systems, creative tooling, and experimental publishing.
Andrew has collaborated on public humanities and archival projects including Solidarity Book Project, Black COVID Care, Project STAND, Lakeland Digital Archive, and Database of Early English Playbooks. He has held residencies and fellowships with Snap Inc., the University of Maryland College Park, and Amherst College, and was part of the inaugural 2024-2025 cohort of Arts for All Faculty Fellows at UMD. His writing and digital work have appeared in Michigan Quarterly Review, The New River, Urgency Reader 2, Voidspace, salt.codes, SUPERJUMP, and other venues.
Current title
Visiting Assistant Research Professor at the University of Maryland